Talk Like TED, a Few Tips for a Better Presentation by Carmine Gallo

Talk Like TED is a book all about public presentation, and especially, TED presentations.

In this book, Carmine Gallo pointed out a few tips for how one can improve his/her public speaking skills. However, Gallo did not delve deeper onto the concepts and issues he talked about in the book. So, overall, the book seems to be aimed at the general public rather than avid readers/learners. As I had a hard time contemplating what the actual techniques the book had talked about.

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Managing Oneself, a Contemporary Way of Working Efficiently by Peter Drucker

Drucker wrote this book on the basis of an already developed person. Which means, this book is more oriented for the people who have tasted the society a little bit and who have entered the corporate life.

Everything in this book stems from the already established strengths and weaknesses of one’s, and one shall improve and avoid upon them. This is clearly stated in the book.

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Not the Type of Detective Movie I Expect – Murder on the Orient Express Review

For a fair amount of times watching the advertisement of this movie, it got me really interested for a go.

After this bland 120 minutes, my instinct was proved wrong.

The directing really sucks. Basically, in the first half of the movie, many scenes looked so forced. How the victim died; how the detective entered the room full of suspects and announced the tragedy; and how the train manager (called Brook I suppose?) was so appalled there was a dead body in the cabin, etc. None of these sequences are natural, they all look like actors are trying their best to simulate a murder scene and react as “supposed to”. There didn’t seem like anything that is a genuine and normal reaction but all forced upon.

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Book Recommendation: Blood, Sweat, and Pixels by Jason Schreier

This book might as well could be the contemporary analysis and reports for video game industry, and a very thorough and well crafted one.

The author Jason Schreier (News Editor on Kotaku) is a credible writer very active and popular on Kotaku.com.

Blood, Sweat and Pixels dissects thoroughly on the lives of thousands of developers and studios. A very “vertical slice” of video game industry itself.

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True to Its Root, an Ambitious Attempt and Success – Dragon Age Inquisition Review

Dragon Age, when you hear it, what do you think of?

Is it the age of dragons? Some fantasy world? Or, you may know, and know very well–one of Bioware’s main franchises Dragon Age.

It’s a little bit strange for me actually to ponder around the game after I have read what had happened to the development. After 3 years of the game release, I have finally concluded the game, it’s a bit bittersweet to be frank.

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The Evil Genius of Dead Space Design

Everyone knows Dead Space, and I think the recent bad news has raised the franchise’s attention more than ever.

Which reminds me of some really really shining points from the game. How Visceral developed this space horror survival is really a talented process.

First maybe we can simply start from the whole theme of Dead Space.

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Gone Visceral Gone

Visceral Games

1 week ago, EA shut down one of my favorite studios–Visceral Games. The studio behind many quality titles–Dead Space series, Battlefield Hardline, Army of Two, Dante’s Inferno.

I really really have been always expecting a Dead Space 4. And to my research, that is going to happen, just not in a schedule. Until I heard from this bad news.

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