True to Its Root, an Ambitious Attempt and Success – Dragon Age Inquisition Review

Dragon Age, when you hear it, what do you think of?

Is it the age of dragons? Some fantasy world? Or, you may know, and know very well–one of Bioware’s main franchises Dragon Age.

It’s a little bit strange for me actually to ponder around the game after I have read what had happened to the development. After 3 years of the game release, I have finally concluded the game, it’s a bit bittersweet to be frank.

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The Evil Genius of Dead Space Design

Everyone knows Dead Space, and I think the recent bad news has raised the franchise’s attention more than ever.

Which reminds me of some really really shining points from the game. How Visceral developed this space horror survival is really a talented process.

First maybe we can simply start from the whole theme of Dead Space.

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Gone Visceral Gone

Visceral Games

1 week ago, EA shut down one of my favorite studios–Visceral Games. The studio behind many quality titles–Dead Space series, Battlefield Hardline, Army of Two, Dante’s Inferno.

I really really have been always expecting a Dead Space 4. And to my research, that is going to happen, just not in a schedule. Until I heard from this bad news.

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There Are Two Things You Shouldn’t Touch EA and EA – Mass Effect: Andromeda Review

There are two things you shouldn’t touch, EA and EA.

Firstly, I never buy an Early Access game. Secondly, I will never buy an Electronic Arts game anymore.

Mass Effect Andromeda

MEA1 MEA2

After 5 hours of gameplay, I completely quit Andromeda. This, is the sequel to the once revered RPG franchise Mass Effect.

The quality is an utter disgrace to Mass Effect series. This, is an unfinished project that is hurried to the market.

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The Evil Within and Without – The Evil Within Review

This one is one of my frequent quit-and-continue playing games. I don’t know how many times I have started over and dropped it midway.

As the father of Resident Evil series, Shinji Mikami did a great job on “corridor horror”. Utilizing every bit of discomfort in shadowy and narrow spaces to pull players into the dreadful ill mind of mad psychiatrist Ruvik.

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I Was a Wanderer Once After I Got an Arrow Shot in My Knee – Fallout: New Vegas Review

Quit and replayed and quit.

I’d like to compare this game with Fallout 4, whose plot is a clusterfuck compared to this one.

TL;DR

Plot side, New Vegas won. Other things than the plot, combat, graphics, and all that stuff, Fallout 4 won a little. And the grounds that both sides break even, music, UI and that.

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The Art of Freerunning and Exotic Fairyland – Prince of Persia Review

Once upon a time, when I was 10 or maybe 11. That was the first time I played Prince of Persia 4 back in 2008.

That time, the video game industry wasn’t as flourished as today’s, but the franchise Prince of Persia held a pretty dense weight. It was the renowned franchise of action video games, could say that nothing competes it in the pure hack and slash world. And Prince of Persia had also inspired the following action games, transformed the whole action genre. Back then, if you ask some game enthusiasts for Prince of Persia, they definitely know the black-haired prince who slashes his way out of all kinds of predicaments. And the famous wall-running was basically every teen boy’s dream move.

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