There Are Two Things You Shouldn’t Touch EA and EA – Mass Effect: Andromeda Review

There are two things you shouldn’t touch, EA and EA.

Firstly, I never buy an Early Access game. Secondly, I will never buy an Electronic Arts game anymore.

Mass Effect Andromeda

MEA1 MEA2

After 5 hours of gameplay, I completely quit Andromeda. This, is the sequel to the once revered RPG franchise Mass Effect.

The quality is an utter disgrace to Mass Effect series. This, is an unfinished project that is hurried to the market. ...READ MORE

The Evil Within and Without – The Evil Within Review

This one is one of my frequent quit-and-continue playing games. I don’t know how many times I have started over and dropped it midway.

As the father of Resident Evil series, Shinji Mikami did a great job on “corridor horror”. Utilizing every bit of discomfort in shadowy and narrow spaces to pull players into the dreadful ill mind of mad psychiatrist Ruvik.

Do you feel the crawls onto your back of head? The crawls onto your brains? That’s the point. ...READ MORE

What Should Be the Standard of a Game? Game Design Theory

Steam LibI’m bored, staring at my Steam library–271 games, big titles, small games, combined together.

Which makes me start to think, what is the standard of a game? We always love to label each one of the games on market, writing reviews, rating up etc. Sometimes, the reputation of a game becomes somehow a standard to determine whether a game is good or bad.

However, the current gaming market is extremely diversified, which leaves many gaming standards inapplicable onto other genres. ...READ MORE

I Was a Wanderer Once After I Got an Arrow Shot in My Knee – Fallout: New Vegas Review

Quit and replayed and quit.

I’d like to compare this game with Fallout 4, whose plot is a clusterfuck compared to this one.

TL;DR

Plot side, New Vegas won. Other things than the plot, combat, graphics, and all that stuff, Fallout 4 won a little. And the grounds that both sides break even, music, UI and that.

Heavily spoilered alert. Don’t read it if you haven’t finished the game. ...READ MORE

The Art of Freerunning and Exotic Fairyland – Prince of Persia Review

Once upon a time, when I was 10 or maybe 11. That was the first time I played Prince of Persia 4 back in 2008.

That time, the video game industry wasn’t as flourished as today’s, but the franchise Prince of Persia held a pretty dense weight. It was the renowned franchise of action video games, could say that nothing competes it in the pure hack and slash world. And Prince of Persia had also inspired the following action games, transformed the whole action genre. Back then, if you ask some game enthusiasts for Prince of Persia, they definitely know the black-haired prince who slashes his way out of all kinds of predicaments. And the famous wall-running was basically every teen boy’s dream move. ...READ MORE

The Linear Design in Dead Space Series

The next Dead Space, has to abandon this design.

A lot of games back in the days have linear design, that’s the thing makes them bad. The problem with a linear designed game, is that players don’t have choices to make other than following what has already been set by the developers.

One particular notorious thing for linear designed and without a consistent plot games is, the Routing Missions. ...READ MORE

Tales from the Borderlands Review

Overall, 5.5/10 or 6/10.

Not exactly a game would recommend to buy if you appreciate the regular way that Telltales does.

All 5 episodes, only like 3 and 5, which are great and fun to play and watch.

Other things, it doesn’t have a very complex story, it got that cheesy taste of humor from Borderlands, but yeah sometimes it’s fun to watch. Character development isn’t as good as other Telltales titles go, for example, TWD season 1 and 2, and Game of Thrones, the Wolf Among Us. So from that it doesn’t have a complex story, very predicatble, lacking a lot of surprises and chills as others do. ...READ MORE